Card Review: Shutendoji and disturbance

Do you guys have a creative fun deck in mind? post it as the comment :D

it's not a contest or anything but I want to run an original deck at the locals... at first I created a basic insect deck and it was funny for a while until it got oppressioned >.>

but anyways I need ideas LOL....

Why is Shutendoji a good card? it's slow, and easily destroyed... it's not even a level 4 tuner. 1500 atk and 800 def... it's not that great to play but when it can be used repeatedly, it can be a deadly draw and rebirth engine... working well with plaguespreader, zombie master and even mezuki, multiple draws and reusing of plaguespreader....

With draws and recover, in a few turns, shutendoji can created field and hand advantage which is extremely useful......


oh.... as a side note, disturbance strategy is the best card to fight against infernities and stop their loop, wait until they SS archfiend then activate it to send launcher to their deck and they have a hand so they can't use infernity godly stuff :D

Comments

Popular Posts